![]() ![]() The score occasionally screams treacliness (in tracks like "Story Music Box"), but it is not completely overdone, unlike its semi-disappointing N64 sequel, "Yoshi's Story". It keeps the saccharine feeling to a mild level, which allows this score to be more enjoyable than its sequel was. In fact, this score is more snappy than cute. The main title theme, "Yoshi's Island", in particular, is very cool! It has a great dance beat and it's enhanced by calypso instruments. The other stuff on here is equally great, too. "Flower Garden" is a nice frolic song, "Underground BGM" is funky, "Athletic" is appropiately athletic. Best of all, it has an extended version of the famous "Invincible" theme, entitled "Powerful Infant". If there is any weakness in the soundtrack, it would probably be the boss battle themes. ![]() They are mostly noisy cacophonies that get irritating instantly. However, this is only two out of 26 tracks, and does nothing to take away the entertainment value of the music. The highlight of this score is the end title theme. ![]() It sounds a tad bit like the end title theme from Super Mario World, but instead is played in a lullaby manner. And when the song almost becomes too treacly, Kondo throws in elements of the end title theme from "The Legend Of Zelda: A Link To The Past". I wish I could hear a concert arrangement of this song, because of those elements from the finale of Zelda.Īll of this makes Super Mario Yoshi Island a very entertaining listening experience, but it hasn't had much of a life on its own. In other words, not too many people are raving about Yoshi's Island, and most have probably forgotten about it by now. This is a shame, because Yoshi's Island is one of Kondo's best scores so far.ĭon't be fooled by its cute appearance this is a soundtrack that is jam-packed with more fun and pleasure than one can possibly imagine. All in all, if you can ever find it anywhere, Super Mario Yoshi Island is a must-get. Though it wasn't really that long ago, it seems like an eternity since us gamers then only thought about up-down and left-right! Short but sweet!įrom my own point of view, this OSV serves one, and only one, specific purpose: it brings back wonderful memories of the 2-D sidescrolling era. Of course, it should not come as a surprise that the music is rather synthy, as this soundtrack was created, in my opinion, right around the peak the synthesized game music era. From here, the industry turned more toward the idea of realism. Yoshi's Island OSV is only 36 minutes long. It's not *really* all that short, but not long, either, compared to other OSVs of today. Now, I'm not saying that the shortness is a bad thing. In fact, I really don't think it negatively affects this soundtrack at all. It manages to cover a wide variety of styles on a short amount of time. Is that a good thing? I, for one, love it. Most of us are familiar with Koji Kondo, the primary composer of Nintendo's video game music. ![]() This is the epitome of the turning point in his own compositional journey: bleep-blips (Super Mario World OSV) to less synthy, more orchestral arrangements (Zelda 64 OSV). Most of the music follows Kondo's format, with a couple of obvious exceptions. ![]()
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